// Copyright Epic Games, Inc. All Rights Reserved.

#include "UMGPluginsBPLibrary.h"
#include "UMGPlugins.h"

UUMGPluginsBPLibrary::UUMGPluginsBPLibrary(const FObjectInitializer& ObjectInitializer)
: Super(ObjectInitializer)
{

}

float UUMGPluginsBPLibrary::UMGPluginsSampleFunction(float Param)
{
	return -1;
}

